Had our first character generation session for the upcoming Shadowrun game, which was fairly successful. Everyone seemed to understand the basics of the system easily enough, though admittedly that may fall apart during the first game. Even though we are using a slightly more complicated version of character generation (Karma points), the use of the Chummer software worked well, and did all the math.
The group is filling out nicely, and with a last minute addition, we have a full and plentiful group of 6 runners. There will likely be a bit of overlap between characters, which doesn’t hurt, especially since it is fairly easy to be killed in the game. 2 characters are still pending the player’s time to pull together, but what we have so far is:
- Troll Bruiser focusing on melee weapons and damage absorption
- Elven Magician, using the Black Magic tradition
- Human Rigger, who is eager to send in the drones
- Human Decker, with top of the line skills and bottom of the barrel gear
We are playing a Street Level (modified) game difficulty, with a maximum starting wealth of 100k nuyen. Maximum availability is limited to 8. Pretty much everything else goes.