Our third group is another family of three, and veterans of our prior campaign
Craig is playing Kyras, a Half-Elf Inquisitor of Iomedae. Craig has painted figures before, but I honestly am not sure if he painted this one, or it was pre-painted. Either way, the figure is well done, and represents his character well. In the prior story, Craig played the Paladin, who was a bit handcuffed by his morals. This time, he prefers to handcuff the foes and enemies.
Jenny is playing Marra, a Halfling Divine Defender Paladin of Erastil. This one I know is a pre-painted option, and although is not a Halfling, represents the Paladin decently. Admittedly, it is rare to find a Halfing in heavy armor as a figure option, so this is a decent compromise. In the earlier campaign, Jenny played the Cleric of the group, who (like many clerics) was a frequently healing battery (though she did use attack spells very effectively as well). This time, though there is still healing to be provided, she is much more combative.
Keith is playing Lanliss, an Elven Universalist Wizard. His figure is definitely self-painted and his first attempt, and I understand it ended being a combination of oil and water based paints. The combination turned out far better than my own experiences with mixing media. Previously, Keith also played a universalist wizard (sticking with familiar ground), but the main change this time is dropping the focus item in exchange for a familiar – his new pet goat familiar (of course named Billy) will be accompanying the group on their dangerous adventures.
In the first encounter, Kyras moved directly into the fight, working to block the advance of the bandits. Fight one on one, he managed to defeat several of them, while withstanding their attacks. Marra however found herself cut off from the group down a side path between the lodge and the outpost walls, fighting two of the bandits alone. Unfortunately her luck was not strong, and the bandits managed to dodge her strikes before knocking her unconscious in the fight. However, her sacrifice did prevent the bandits from flanking the group and making the battle far worse. Lanliss, as usual for a wizard, kept his distance from the main fighting and used a couple of offensive spells. More than once, a bandit moved to counter the wizard, and each time he would send the to the ground with a sharp strike from his quarterstaff.