Gencon 2019

Another Gencon is done, and our group managed to survive without casualties. Only major challenge was the loss of my credit card after the first night, which fortunately was only missing, and not stolen. Caused a bit of a disruption, but we were able to adapt.

Unfortunately, what I was interested in sold rather quickly. Of course, the big draw was Pathfinder second edition, and there was far more than they could sell for the weekend. However, Shadowrun (which was admittedly a pre-release) sold out by Friday morning, and I missed my chance. Similarly, the Outer Rim campaign for Star Wars Armada sold out fast as well, and I missed it. Fortunately, both options will be available from the local stores, so no big loss, except for waiting.

As for events, my son and I had a good time with the schedule we set up – and will likely be more aggressive next year. In particular, he really liked the Shadowrun game we played, which was using the Hero System mechanics. The story was fine for a convention adventure, if perhaps a bit basic in the plot, and the conversion of the mechanics worked well enough. If it had been me running the game, I would have opted for some differences, but the whole point was that I was not running the game – so I just sat back and enjoyed the long game session.

We are already working on plans for Gencon 2020, everyone is eager to return again, now that we are better prepared.

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