Working on the editing of the next episode of Age of Ashes, and realizing that some of my adjusted camera angles are a bit too adusted. I was trying to focus more on the group, and try to avoid the backs of the other half of the players. Unfortunately, it ended up with an overly high angle, and didnt really avoid the block. Plus, to adjust for the many players, I ended up with a bit too much background.
Not sure what the solution is, I will be trying a different option next time. Basically, we are trying to squeeze 10 players around a table, and it just doesn’t work very well. A wide angle is just too wide, and a narrow angle ends up blocked. Angling the table isnt an option either, since we also have to actually be able to play the game with the existing board.
Consider it an ongoing evolution.