End of Hellknight Hill

13 gaming sessions in, and we have just wrapped up the first chapter of the Age of Ashes. Part of the challenge is of course the overly large group of 10 players, as well as adapting and learning the 2nd edition rules of Pathfinder. With an average of 2 hours of actual “content” each session, that still adds up to about 26 hours of gaming – which is quite a bit compared to prior campaigns.

The group advanced from Level 1 starters to Level 5 mid-range adventurers, and have really started to work together as a group. So far, we have had no character deaths, although Norm did get close (saved by Hero Points), and Balthazar was a replacement earlier in the campaign (replacing Monk with Cleric).

At this point, the group has fairly sizable amount of gold to their names, along with a scattering of magic items and other treasure, and most interestingly, the deed to Citadel Altaerein. They have solved some of the mysteries of Alseta’s Ring, and this will likely lead to additional adventures in the next several chapters. Now they have a chance for some downtime activities, as well as figuring out how to administer and manage the rebuilding of a castle.

This episode will be posted starting on 2/21. Next up is the start of Chapter 2, Cult of Cinders, with our first session on 2/23

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