With our latest session of Age of Ashes, we adjusted to our Covid-19 process – meaning we suspended the face to face session, in favor of an online format using Fantasy Grounds Unity and Discord. Despite the large group of 10 players, the tools worked rather well – we were successful in holding a regular game.
Admittedly, there were some issues, but most were a simple matter of learning the new applications, or some basic technical challenges (had some audio echo). Going forward, it is not the preferred method, but it will work for the time being until the pandemic is over.
A side benefit – the editing of the session is far simpler – I only have a single audio and video stream, so there is no complex inter-mixing of the feeds. This also allows my system to run much smoother, since there is a lot less math involved. Unfortunately I am already behind schedule on the processing, since I put more than a few things off thanks to my overly busy work schedule.