Category: RPG

  • Age of Ashes, Episode 4

    Publishing the 4th episode this week, where the group finally locates and rescues the Bumblebrasher goblins. This one was a rather fun session, the group was rather invested by the time they fought the graulodons, and there was a lot of challenging actions. Continuing to improve the video itself – the audio is a little…

  • Adventure Scents

    During the recent Gencon convention, I obtained a sampling of Adventure Scents, from Oddfish Games. These attempt to replicate the smells of various environments frequently encountered during an adventuring session, such as a Moldy Crypt, or a Smoky Campfire. The idea is to add another element to put the group into the mood of the…

  • Painting the True Tiles

    I didn’t end up taking any new pictures, so here is an old picture. Last Friday, I finally got motivated enough to paint up the rest of my True-Tiles collection, to match with the prior pieces. It was a nagging project, one which was front and center with our new campaign and the videos that…

  • The soundtrack

    With our Age of Ashes campaign, I have been collecting a bit of royalty-free music, to use as background for the videos. On a whim, I decided it might be worthwhile to release as an overall collection, or a soundtrack of the campaign. Notes are included on the start of each track, what the original…

  • Ages of Ashes, full series

    If you have not had a chance to watch our ongoing live-play series for the Age of Ashes campaign, here is your opportunity to get caught up. Episode 4 will be published next week, so you still have time to watch the first 3 episodes. So far, I am rather proud of the overall effort…

  • Pathfinder – Flemderk

    The Age of Ashes campaign marches on, and more of the players have managed to acquire and paint their figures. The latest is Flemderk, the Goblin Monk of the group. Goblin Monks however are an uncommon character combination, and there are limited produced goblin figures, so this one required a bit of hacking and customization…

  • Scatter Terrain

    With our ongoing Pathfinder campaign, the group has been exploring an old castle ruin. Unfortunately, I am finding I do not have much in the way of scatter terrain to decorate with – tables, chairs, rubble, and similar items. I have some basic pieces, but with a recent collection, I have added several new designs…

  • Revised equipment cards

    As mentioned before, with this past game of Pathfinder, I rolled out a newly revised mechanic for equipment tracking. Keep in mind, we have a particularly large group of 10 players, many of which are either new, or still adapting to having to track their own gear. In the past, I have updated character sheets…