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Category: RPG
Shadowrun prep
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In preparation for the upcoming Shadowrun campaign, I have been tackling a lot of the technical aspects of the proposed format. Since we are planning on playing remote with Roll20, my intent is to stream and record the sessions. This is mainly for my own challenge, trying to figure out the technical aspects, but also…
Rise of the Runelords – The Characters (Level 14)
Its been a while since I posted the character sheets for the group, which have advanced to level 14 at this point. Given the large size of our group, and the inexperience of the players, it is impractical to have each player advance their character each time, and magical gear has a tendency to fall…
Shadowrun Campaign
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For our secondary campaign, we have decided to give a try to a Shadowrun 5th edition campaign. The intent here is to run the campaign entirely online, using Roll20 or a similar virtual tabletop, which will allow not only a large pool of players, but flexibility on scheduling and not requiring a gaming location. Plus…
Rise of the Runelords update
We had our latest session of Pathfinder this weekend, with the group finally entering the pocket dimension of Runeforge, with recently upgraded level 14 characters. Their biggest challenge is adjusting to the changes in reality in the new location (some spells don’t work, or work differently), and my biggest challenge was actually filtering and editing…
Pathfinder Wishes
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A few sessions ago, in our bi-weekly Pathfinder campaign, the group happened to discover an artifact by the name of the Anathema Archive. A powerful source of magic, this ancient scroll contains the total Arcane knowledge of the setting. By concentrating and opening the scroll, any Arcane spell can be revealed and cast by the…
d20Pro
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Switched gears over the weekend, and started working on a new RPG campaign, to eventually use some sort of virtual tabletop. Initially, I had considered using Fantasy Grounds, but I am also experimenting now with d20Pro, mainly for its ability to do line of site and individual perspectives. In our gaming group, we have a…
Rise of the Runelords – the Scribbler
Our group continued the fight against the Scribbler, the chief bad guy of the first part of Chapter 5, who turned out not to be much of a threat – at least not against the overly large player group that we have. Coming back to the battle fresh, the players rather rapidly finished him off,…
Rise of the Runelords – Sins vs Virtues
As I mentioned before, for our Rise of the Runelords Pathfinder game, we are reaching a point in the campaign where the relative “sin” or “virtue” level of each character is becoming relevant. Basically, for the prior game, as they have shown one tendency or another, they have earned a bonus or penalty during the…