• Although I haven’t posted audio or video from any of my recent games, the Pathfinder campaign continues.  The Battle of Sandpoint finally wrapped up, it turned out to take 4 sessions of game time, though the group seemed to enjoy the challenge of the ongoing fight.  Unfortunately, the group lost Harsk in the fight, after he ended up solo-fighting the leader of the Stone Giant assault force, who coincidentally had a thing for killing dwarves.  After recovering from their wounds, the player opted to try something new, and will be rejoining the group next game with a brand new (original)…

  • The final set of the recent reinforcements is for the Daqan forces, with a unit of Heavy Crossbowmen.  As typical, simple to assemble, and with a nice variation with the four different model designs.  It adds a decent ranged punch to the Daqan, and also appears to be a highly defensive unit as well with several of the upgrade options.

  • Second of our recent reinforcements for the Waiqar is a unit of Death Knights, adding some needed cavalry power to the skeleton forces.  Figures were simply again to assemble, with two different models in the set.  A bit unexpected was the new Death’s Grasp ability, and the addition of “Conditions” to the game – unlike other games, Runewars seems to add rules as needed for specific sets.

  • Adding some reinforcements to our Runewars Miniatures game.  The first up is the Hero of Waiqar, Ankaur Maro.  Of course, it will be some time before the figures are painted.  As is typical with these figures, the assembly was rather simple, it was only a couple of pieces.  However, I do have some concerns about the strength of the staff, with the molding, it makes it rather fragile.

  • Working with my son, we have decided to try to host a Magic the Gathering tournament for our local gaming groups and associates.  Technically open for anyone, the invite is really limited mainly to our local cub scouts, boy scouts, and gaming groups – though in concept anyone could join in.  For our first attempt, this is a simple 60-card deck competition, with each deck pre-built as desired by each player, and a single-elimination format.  Assuming more than a couple of players, I will provide some prizes for the top 3 players, in the form of some booster packs.  First…

  • Having finished the core set of 6 survivors, I then began on the villains of the game.  I had planned on starting the Abomination, but ended up starting with the Necromancer.  The basecoat had me concerned, the piece began to become very muddy with the various dark colors, but after the highlighting, the detail started to come out.  In particular, I was rather happy with the face and head, after the recommended layers.  The skull and staff as well managed to turn out well.  As before, this round benefited from my new glasses, especially around the waist and decorations, but…

  • The last of the Black Plague base set survivors is Silas, the Elven Archer.  As far as elves go, this one was ok, but nothing that great.  Admittedly, as an archer, I would expect the pose to include the bow, but instead he is armed with a sword (with the bow on his back).  Overall, the sculpt is fine, but the colors combo is very heavy with the greens, several of which don’t have too much contrast.  The red for the undershirt is helpful to break things up, but it still ends up rather basic.  Again, the detail was much…

  • First of the next batch is Samson, the Dwarven warrior.  He is rather short, like most dwarves, but with a lot of detail molded into his muscles and armor.  Overall I was rather happy with this one, there was enough detail to challenge me, but not so much that it required numerous recoats.  If anything, the armor and pants tend to blend in a little too much in coloring, the shaded grey of the armor and shaded blue-grey of the boots ended up rather close to the same color.  The painting was aided by my new reading glasses, which actually…