• Its taken quite a bit, but I finally managed to edit and finish the game video from our last session.  During this game, the group continues to explore Fort Rannick, searching for the leader of the ogres, in an attempt to defeat the brutes.  All the while, they are trying to avoid major conflict and […]


  • Posts for the next couple of weeks may be a bit more sporadic, as I am finally taking some time off from work and my schedule for a vacation.  I will still be trying to post, or at least pre-post, but I honestly am going to try to think about computers as little as possible. […]


  • Apparently my recent rebuild also lost my twitter link, so recent posts had not been auto-posting to Twitter.  Seeing if that is working correctly now (fingers crossed).


  • Its taken a while with recent distractions, but I finally managed to finishing editing for content length the latest gaming video of our Rise of the Runelords game.  Still need to do another pass for graphic additions and perhaps sound, but almost there.  As a result though, today’s post was running a bit late – […]


  • So yesterday I posted that my recent FreeNAS rebuild had affected the site, and discouraged or stopped the traffic to the site.  From my testing, I was receiving 404 (not found) errors on all links, and the pictures and attachments were broken.  This was resulting in web crawlers being unable to find and catalog content, […]


  • Perhaps I am overly obsessive, but since I am newer blogger, I tend to check my daily stats with some regularity.  More from a sense of small accomplishment, rather than any expectation of a growing audience.  However, since I rebuilt my FreeNAS server, which meant a restore of the site, my visit count has crashed […]


  • A special thanks to all those that serve or have served in the military, as the United States celebrates Memorial Day.


  • The last few days have been rather hectic, as shows in my recent posts – my focus has been a bit all over.  Work has been rather crazy, several major outages and other critical work, resulting in long hours.  And we have had a resurgence in interest in Ark: Survival, starting from scratch on the […]



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