• Dog Tags update

    Managed to cut and clean up a bunch of the acrylic, and then start to assemble the various components. Overall, I am happy with the look and format. However, there is notable flaws in the laser engraving of the acrylic – I suspect my settings are too hot for both engraving and cutting. Quite a few pieces are rather scarred and unacceptable, though this doesn’t really affect the usability. I will go ahead and still put them up on the site, though at a discount for the quality issues. The other suggestion was in the specific numbering. I was inclined…

  • Bit of Suppression

    As I continue to develop game aids for Bolt Action and Star Wars Legion, I opted to create a few laser-cut acrylic Suppression and Pin markers. These share a similar design to the cardboard Star Wars Legion tokens, but the intent is to be universal. They are also part of the sizing considerations for the Bolt Action Dog Tags, fitting well into the various token locations. I did have to wait a few days for delivery unfortunately, shipping from the source tends to take longer than desired, but the translucent red acrylic looks really nice. Small challenge with the cutting,…

  • Bolt Action Scoreboard

    Finally caught up (a little) on my product development, and posted out Bolt Action Scoreboard on Etsy (soon to follow here). This includes both a digital download option, as well as the physical laser-cut design, depending on the customer’s capabilities. With the weather starting to warm up, it will be nice to get back into the workshop and cut some more wood, and hopefully these products will be helpful for players. The basic design is a single two-layer panel with a pair of slotted “feet”. The design tracks the turn number, as well as scoring for both sides, and provides…

  • German forces again face off against the British 8th in a new (short) battle report. We introduce Thad to the game, who is taking on the mantle of the Germans, and I attempt to teach the game (poorly), while also filming and managing the British army. Although we both had fun with the game, mistakes in mechanics are plentiful – I tried to call out what I could find, but I am sure there are plenty more. We also had to cut the game short, after a 4 hour recording session we had only completed 2 turns, and just didn’t…

  • The Enemy Within (Warhammer FRP) 5.41

    Our current chapter of the Enemy Within campaign has continued on a for a very long time – primarily due to our short session length. Since we get together every week, we are just about at a full year in the current chapter. Fortunately, most of the action has moved past the city intrigue and investigation, and the group is now dealing with threats outside of Middenheim as events begin to accelerate. One such case is the town of Gladbeich, recently plagued by horrifying noises from the forests of an unnatural monstrous creature. The group was engaged to deal with…

  • Bolt Action “Dog Tags”

    With our recent Bolt Action attention, and my efforts at painting the figures, I have been pondering ideas for various game aids. I already have easier to read order tokens, movement sticks, and clear area of effect templates. What I have been missing however is Pin markers, and markers for Indirect fire tracking. The default pin markers from the game are ok – they are a translucent red plastic which is supposed to function as a dial. In practice however, they are nearly impossible to read and certainly do not show up on video. The starter sets we have come…

  • A few days ago, I posted a challenge, to find out what ideas there was to revise and upgrade our live-gaming audio capabilities. Although I didn’t receive any feedback or suggestions, I dove into the challenge myself. My theory, a series of cheap microphones, connected via 3.5mm audio cables, and split out into multiple mono signals on my recorder. The recorder in turn would feed directly into OBS, providing separate mono channels for each of the various players, instead of the more ambient style I currently have. After a bit of experimentation, and a lot of cheap hardware, I have…

  • Another week, another server migration. This time, I did an intentional migration of the webserver. Previously, my WordPress installation was running on a virtual machine on one of my main systems. This was working fine until my recent eCommerce site addon, establishing my Quartermaster. At that point, the extra database and processing load apparently was over-taxing the system, and I started seeing significant slowness in the site. I tried the usual culprits, like rebooting, adding cpu or memory, etc, but nothing really worked. And I could not go for enough with resources, since the main system is used for other…