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Pathfinder update – Rise of the Runelords “crawl”
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We continue to progress on the Rise of the Runelords campaign, though I am many sessions behind on the videos and podcasts. The biggest challenge at this though seems to be the slow crawl of progression – between a complex high-level game (the characters are level 11 now), and a very large group of 10…
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Zombicide delay
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Skipping my bi-weekly routine of painting zombies, quite simply because I have been unable to properly prime a new set of walkers. The weather has been very cold, but more importantly either wet or snowy, or both, and I have no inside spot to use spray paint. As such, I have to a wait for…
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Teamviewer replacement
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Running a bit late today, so posting late. Been distracted, running into issues with my long-term go-to for remote management, Teamviewer. While trying to update various computers around the house, I started encountering a 5-minute time limit, apparently due to concerns I might be using the software for business purposes. Although I do not use…
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Imperial revisions
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The second half of the latest Star Wars Armada release wave is the Imperial Chimaera, which adds variants to the existing Imperial-Class Star Destroyers. This pack was rather large, including not only the Chimaera model itself, but also two Mandalorian Guantlet fighter squadrons, along with all the cards and upgrades for both. Interestingly, it also…
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GURPs Warhammer – session 1
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Finally had a chance to start our long-awaited GURPs campaign, though we unfortunately did not get as far as hoped. After our prior session, there was some desire to modify characters, and we added 2 additional players who had to start from the beginning. As a result, we did not actually begin the real story…
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