• GURPs Warhammer – session 1

    Finally had a chance to start our long-awaited GURPs campaign, though we unfortunately did not get as far as hoped.  After our prior session, there was some desire to modify characters, and we added 2 additional players who had to start from the beginning.  As a result, we did not actually begin the real story…


  • Rebel reinforcements arriving

    Continuing to expand my Star Wars Armada collection, although admittedly I have not played in a while.  The most recent release wave brings the Rebel capital ship, Profundity, a large ship which seems more than capable of going toe to toe with the Imperial Star Destroyers.  I am not very familiar with the ship design…


  • GURPs Warhammer this weekend

    This weekend we should finally be able to start our long-awaited GURPs Warhammer campaign, assuming we don’t spend most of the time tweaking and modifying characters.  Our player group is expanding a little bit up to the limit of 6 players, thanks to some extended family of the players.  Apparently they were talking about the…


  • Zombie horde expands

    So I finished the latest set of zombie runners last night, as I continue to work my way thru the Zombicide: Black Plague set.  Which is good, since over Christmas, I added the Wulfsburg expansion, so I have many Zombie dogs nipping at my heels to be painted as well. From here, the next big…


  • Zombie runners

    Working on more painting for the Zombicide: Black Plague set, this time with another set of 7 zombie runners.  My snapshots are admittedly rather terrible, I am not sure if it was the camera or the photographer (likely the later), but hopefully you get the basic idea.  I started with a primer coat of zombie…


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