• Yesterday’s post was not invisible…

    Since my prior post regarded Invisibility and house rules in my gaming, you might be tempted to think yesterday’s post is missing since it was invisible.  In reality, I cant claim that, I simply didn’t have time to post anything thanks to my day job (which is filling my nights as well).


  • Regarding Invisibility

    In the many years that I have played RPG and other games, one of the most difficult to balance and implement, without making it either too powerful or too weak for either the player group or the NPCs, has always been Invisibility.  Each game has its own definitions of how to implement, how to use,…


  • Nothing to report here

    In an effort to maintain my self-imposed goal of posting daily, I am forcing myself to post something, even if later than I typically would do so.  However, due to my ongoing work load at my day job, and a general lack topics to discuss, I dont really have anything of any consequence to discuss.…


  • Rebel Fleet Victory – Targeting Beacons

    A solid game with some seriously good rolling.  Per our house rule, we randomly selected the mission from the entire set, and ended up with the Targeting Beacons mission.  The Empire opted for the 1st player role, giving the Rebellion to mission advantage.  Initial setup was fairly basic, with both sides lining up pretty much face…


  • Empire Fleet dispatched

    In partnership with the Rebel Fleet, I prepared a similar fleet list for the Empire.  Same parameters – make it easy (no upgrades), and make it relatively easy to split between two players for a 2v2 game.  And limit the options to ship and squadron I currently have available.  The end result is as follows:…


Coupon: RUOPLPFZCM

Coupon: SHJCFI1LGE