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The Empire takes on the Republic in the match this week, showcasing one of the new Imperial High Command models, Grand Moff Tarkin. Unfortunately, due to a series of tactical mistakes, the battle ended up rather short as it was conceded after only two turns. Tarkin will no doubt return for another game, so that we can truly try out his abilities over the full length, but for not, it is abbreviated. Of note, we are open to any advice and tactics – what did you see go wrong, and how would you have played differently? Was the game called…
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Busy week this week, as we push out another session of our long-running Warhammer FRP actual-play session. We are rapidly approaching the final sessions of The Enemy Within, as the group is fighting for their lives at the Wulfschugal shrine. Surrounded on all sides by beastmen, with several of the party, and almost all of the NPCs down, the group is struggling to stay up and defend Ghal Maraz long enough to recharge the artifact. We are currently looking at only a few more sessions, which tentatively will wrap up this storyline as planned near the start of May, a…
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We have a new battle report going live today, and with it, a rebranding of the tabletop channel. Over the last few years, as the channel has slowly grown, I have occasionally received feedback that the “Halfling13 Gaming” channel name wasn’t very good. Though I might argue with that claim, I can certainly agree that it was very boring as well. As such, I spent more than a little time with idea generators, before settling on a new identity of “Dicey Maneuvers”. I feel the double-meaning works well for our wargaming efforts, and have updated the graphics accordingly. This doesn’t…
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After a lengthy break, we return to continue the Kingmaker campaign. Our group is still investigating the Vanishing of Varnhold, with the various clues having come up dry. Instead, they have been systematically searching the Varnhold region looking for further clues or options as to what might have befallen the villagers. In some cases, they engaged and resolved the local situation, in others they avoided the location to prevent bigger conflicts. Ultimately though they have started to reach a point of desperation – the villagers disappeared several weeks ago without a trace, and the group seems to have no sense…
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New video content today as we release the start of our next chapter and one-shot for the Two-Headed Serpent campaign. Due to some emergency scheduling issues, we only managed about half of the session with a late start, so the second half will be forthcoming as soon as we can schedule it. For this chapter, the group of investigators are sent to sinister rural Oklahoma, to investigate possibilities of a Cult of Yig. But first some new mysteries begin while they are debriefed in New York, and the ancient mummy that they recovered way back in Bolivia in Chapter 1…
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Bit late in posting, but on Friday, our latest session of the Enemy Within campaign was posted for our long-running Warhammer FRP RPG group. Our group is at an ancient holy ground, attempting to re-charge Ghal Maraz, when they attracted the attention of the Beastman Horde. In our prior session, they prepared defenses and worked to clear the tunnel to the old shrine, but as the day dawned, the enemy began their attack. This session is most of the epic battle between the forces of chaos and the player heroes, as they defend themselves, and fight to survive. Much of…
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After our break, we are back with the continuing stories in Warhammer, and having new sessions of Kingmaker and Two-Headed Serpent planned. I am separating the content somewhat now, since I am working to more solidly establish the two channels as separate brands, so updates will be posted in this new format. For Warhammer, our Enemy Within campaign continues towards the climax, with the group continuing their journey back towards Altdorf, attempting to locate the ancient site where Sigmar once empowered Ghal Maraz. They believe they have found the location, but unexpectedly it is inaccessible, since long ago the entrance…
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I have started a process to rebrand my various channels and activities, to focus and update the content. This doesn’t change any of the format or content itself, consider it a fresh coat of paint instead. Part of this involves a rename of the YouTube channels, but also a new set of logos and colors. Ultimately, the repetitive H13 logo across multiple platforms was working, but felt primitive and mechanical. I wanted more of a unique identify to each of the focus areas, and once I started down one road, multiple other paths opened up. As a result, you may…
