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Our current chapter of the Enemy Within campaign has continued on a for a very long time – primarily due to our short session length. Since we get together every week, we are just about at a full year in the current chapter. Fortunately, most of the action has moved past the city intrigue and […]
A few days ago, I posted a challenge, to find out what ideas there was to revise and upgrade our live-gaming audio capabilities. Although I didn’t receive any feedback or suggestions, I dove into the challenge myself. My theory, a series of cheap microphones, connected via 3.5mm audio cables, and split out into multiple mono […]
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Another week, another server migration. This time, I did an intentional migration of the webserver. Previously, my WordPress installation was running on a virtual machine on one of my main systems. This was working fine until my recent eCommerce site addon, establishing my Quartermaster. At that point, the extra database and processing load apparently was […]
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For quite some time now, as part of our Live-play sessions, we have had a collection of old laptops for the players to interact with the game and Foundry – look up rules, move their character, roll dice, etc. In support of that, I bought a set of the cheapest wireless mice I could find, […]
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Haven’t posted updates on our campaigns in a bit, but several are still ongoing and moving forward. One of our regulars is our Pathfinder Kingmaker campaign, with the group currently trying to keep their kingdom operational, while dealing with Troll raids, in the Rivers Run Red chapter. In recent events, we are making a solid […]
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Looking for suggestions and options, since I keep coming up blank. I am looking to redesign and try to improve our current audio setup, for our live-play RPG sessions. What we have is functional, but challenged – some of the players are naturally louder than others or quieter. Originally, our group consisted of 10 players, […]
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