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Tag: Age of Ashes
Home again
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Home again, after another week of travel, and ready for the next couple of weeks and the holidays. Finalizing the shopping this weekend and next, in between our gaming schedule. This Sunday we have our next episode of the Age of Ashes, which should give me plenty to work on. Over the actual break, I…
Latest session
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Another successful game session in the Age of Ashes campaign, and happily the efficiency of the game has notably improved. Prior games, we seemed to manage only a single combat or two, with a full five hour game. This time, we managed three separate combats, with only about half of the game time (due to…
Ongoing Premier issues
Some improvements, leading to new challenges. After my prior issues, I was able to fully edit down the video content from the latest Age of Ashes campaign. Unfortunately, now my challenge is at the rendering stage – for some reason Premiere is choking on the output finalizing of the video. Ultimately, the software functions –…
Legolas
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Slowly we are filling out the rest of the group’s painted miniatures, as the various players complete their painting. For this last game, Legolas was presented, in all his bronze glory. This figure was painted by Craig, who did a very good job, especially since he has not painted very many figures before, and this…
Fall of Plaguestone
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Had a successful kickoff of our second campaign group, with the start of pre-generated characters in The Fall of Plaguestone stand-alone adventure from Paizo. The group is utilizing 7 of the 12 iconic characters, which works well and were well received by all involved. This is really intended as a “learn the system” type adventure…
Episode 7 delayed
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Unfortunately, we had another disruption to the gaming schedule, and our regularly scheduled game yesterday was forced to be cancelled. Real-life interfered with a death in the extended family and various other personal reasons – the end result was only 3 of our regular players being available. We will be hopefully resuming our normal schedule…
Episode 6 – Summary
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Since we lost the video content, here is a basic summary of the last game session, so that you are up to date: We started by finishing off the existing combat with the Emperor Birds, that was rather unexpectedly interrupted during the prior session. The group managed to pull out a victory, and even save…
Abbreviated Session
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Unfortunately, our Age of Ashes campaign session this week was a bit shortened after an emergency call from my day-job. We managed to only get about 2 hours into the game, when I had to cancel the session entirely. The good news is that editing will be correspondingly faster this week, the bad news is…