Tag: Age of Ashes
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Big Norm
A side benefit of using customized STL files for miniatures – I can have some fun with them and print oversized options. In particular, our first character, Norm, I re-printed as a 300% collectible statue for my son. This takes advantage of the detail of the model, and gave me a chance to try out…
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New video format
Going to try out a different format for our video sessions for the gaming – the level of engagement on each one is almost non-existent. Honestly, I didn’t expect anything else – it is a long dry session of watching other people play a game. But after some prompting, it was suggested that one issue…
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Home again
Home again, after another week of travel, and ready for the next couple of weeks and the holidays. Finalizing the shopping this weekend and next, in between our gaming schedule. This Sunday we have our next episode of the Age of Ashes, which should give me plenty to work on. Over the actual break, I…
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Latest session
Another successful game session in the Age of Ashes campaign, and happily the efficiency of the game has notably improved. Prior games, we seemed to manage only a single combat or two, with a full five hour game. This time, we managed three separate combats, with only about half of the game time (due to…
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Ongoing Premier issues
Some improvements, leading to new challenges. After my prior issues, I was able to fully edit down the video content from the latest Age of Ashes campaign. Unfortunately, now my challenge is at the rendering stage – for some reason Premiere is choking on the output finalizing of the video. Ultimately, the software functions –…