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Tag: Pathfinder 2e
Plaguestone has fallen
For our second campaign group, we have been running thru the Fall of Plaguestone adventure, as an introduction to the Pathfinder 2e ruleset and basic training for the group. Most of the group is new to RPGs, and everyone is new to 2nd edition. For the most part, the adventure has gone well – the…
Torch Lights
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Side project I have been working on is a clear marker for who is holding the light in RPG groups. Commonly, we have found that we forget about light, and have difficulty with the group remembering where the light is, during a game session. Sometimes this isn’t important, but many times it can play a…
End of Hellknight Hill
13 gaming sessions in, and we have just wrapped up the first chapter of the Age of Ashes. Part of the challenge is of course the overly large group of 10 players, as well as adapting and learning the 2nd edition rules of Pathfinder. With an average of 2 hours of actual “content” each session,…
Age of Ashes, Episode 12
Episode 12 of our Age of Ashes campaign is being released now on YouTube. If you are a supporter on Patreon, you gain early access, otherwise as usual the content will be released in pieces over the next couple of weeks. If you are not a supporter, but find some entertainment in my content, please…
Big Norm
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A side benefit of using customized STL files for miniatures – I can have some fun with them and print oversized options. In particular, our first character, Norm, I re-printed as a 300% collectible statue for my son. This takes advantage of the detail of the model, and gave me a chance to try out…
Fall of Plaguestone update
In our second ongoing group, we are continuing the Fall of Plaguestone adventure, as an introduction and teaching opportunity for the new players. This has been running now for several sessions, though I am not documenting it at the level of our Age of Ashes campaign. Admittedly, most of the adventure started slow – between…
Age of Ashes, episode 8
Latest episode is now available for our Age of Ashes campaign. This one is a bit truncated, partially due to scheduling conflicts due to the holiday, and partially due to character leveling. However, for the game time we did get in, the group was notably more efficient and fast moving. In this episode, the group…
Latest session
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Another successful game session in the Age of Ashes campaign, and happily the efficiency of the game has notably improved. Prior games, we seemed to manage only a single combat or two, with a full five hour game. This time, we managed three separate combats, with only about half of the game time (due to…